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Sci-Fi Combat Robot

Sci-Fi Combat Robot

Built for the battlefield.

This project is a futuristic combat robot featuring two distinct variants, each exploring a different configuration while maintaining the same mechanical design language. The design combines heavy armor, mechanical joints, integrated weapon systems, and a modular sci-fi structure.

I used Maya and Blender for modeling, followed by the complete workflow in Blender for materials, look development, lighting, composition, and final rendering.

The main focus was creating a detailed, believable hard-surface robot with a balance between functionality, mechanical complexity, and visual appeal.

Software: Maya + Blender
Skills: Hard-Surface Modeling | Robot Design | Materials | Lighting | Rendering

Two variants. One combat machine.

Two variants. One combat machine.

Built for battle. Designed for the future.

Built for battle. Designed for the future.

A combat machine built from the ground up.

A combat machine built from the ground up.

Exploring futuristic robot design through hard-surface modeling.

Exploring futuristic robot design through hard-surface modeling.