Sci-Fi Combat Robot
Built for the battlefield.
This project is a futuristic combat robot featuring two distinct variants, each exploring a different configuration while maintaining the same mechanical design language. The design combines heavy armor, mechanical joints, integrated weapon systems, and a modular sci-fi structure.
I used Maya and Blender for modeling, followed by the complete workflow in Blender for materials, look development, lighting, composition, and final rendering.
The main focus was creating a detailed, believable hard-surface robot with a balance between functionality, mechanical complexity, and visual appeal.
Software: Maya + Blender
Skills: Hard-Surface Modeling | Robot Design | Materials | Lighting | Rendering